Team Jigsaw Puzzle Game

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Level of process: 
Intent or purpose: 
To promote teambuilding and create awareness for need to work cross-functionally
Used as component of: 
Teambuilding and communications module
Types of Participants: 
team members and leaders; cross-department gathering
Recommended size of group: 
Optimal amount of time needed: 
45 - 6 minutes
Usual or Expected Outcomes: 
heightened awareness for the need to work cross-team and cross-functions to complete a task effectively
Level of participation: 
Ideal Conditions: 
large room with round tables with 6-8 persons per table
Potential Pitfalls: 
none really, other than some pieces of the puzzles may get lost
How is success evaluated: 
there is a visible "aha" in the group when they realize the only way to win is to cooperate with other teams
Examples of successes and failures: 
several organizations have reported back that their teams are working cross-functionally in new ways since the teambuilding module
Type of Facilitator-Client Relationship: 
Level of Difficulty to Facilitate: 
Facilitation skills required
Facilitator Personality Fit: 
able to deal with chaos in a large group
Setting and Materials: 
one puzzle per table, preferrably with large enough piece for 6-8 people to put together
Resources Needed: 
one puzzle per table
Pre-Work Required: 
sourcing the puzzles and creating the debriefing questions

This exercise works best as part of a teambuilding and/or communications module where one of the objectives is to get teams to work cooperatively with other teams or departments to accomplish a task.
The exercise involves setting a context that this is a game, a competition among teams to see which can put together their puzzle in the shortest period of time. Each table gets the same puzzle. The puzzles are handed to the teams and timed to see which achives the completed puzzle first. What the teams don't know is that you have taken one piece from each puzzle and placed it in another team's puzzle so that no team can complete its puzzle without going to other teams to try to trade piece until they get what they need.

It is important to facitate a debriefing after the exerise to allow participants to reflect on what happened, how they felt about it, what led them to discover something else was neede; what worked well, what didn't, what learn, etc.

The rest of the module then can use the experience and learnings form this exercise as a platform on which to build for improving teamwork, communications, cooperative learning, etc.

How flexible is the process?: 
very--can have any number of table teams and puzzles (all the same)
Follow-Up Required: 
Use it as a reference in the rest of the module
unknown; this exercise has been around awhile
Derived from: 
I first learned about it from Gary Austin
License Model: 
Free (or unattributable)