Methods

How many methods are here? Currently 585. Rating is new and only few methods have an editor's rating, 13 so far. When you're logged in please go ahead and indicate your appreciation for a method. Until now, 67 votes were submitted.

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Common name Intent or purpose Editors ratingsort ascending User rating
Active Pre-plays Active Pre-plays (or rehearsals) are a natural development of action replays. They simply focus on future possibilities rather than on past events. Acting out alternative courses of action is more committing than talk, but is less committing than the real thing. 1. pre-plays create quick and convenient opportunities for second attempts (compared to real second attempts). There may also be fewer distractions from key issues. 2. pre-plays create opportunities for experimenting with alternatives 3. individuals can swap roles with each other, leading towards criticism becoming more constructive...
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Good Manager Workshop To demonstrate the method of building a rational thought thru model and to experience the power of careful thinking.
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Traffic Signs Learning Game To exchange ideas about how to lead sales conversation
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Hope Conversation To discuss our deepest hopes about the future and to experience the power of hoping in the future.
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Movie Posters We see posters advertising new movies quite often in public places. They summarize with visual images, a dramatic title and a few critical phrases, an entire story and its characters. This method aims at letting the group create the poster for their “movie”. It can be used for summarizing learnings, for reporting on team activities over the past period of time, for building a common story about something that has taken place in the organization. Introduction: In order to create today’s reports, imagine that you are creating a movie. In one hour, please return with the poster for your movie (like the posters you see in public places advertising movies). Think, for example, of the posters for “Gone with the Wind”, for “Star Wars”, for “Mr. And Mrs. Smith”. (Refer to posters you yourself have seen recently.) The poster tells the story. Distribute flipchart paper and lots of colored markers.
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Underlying Contradictions Workshop (LENS) To articulate the blocks to realizing the practical vision and to experience the recognition of the dysfunctional aspects of an organization.
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Our Worst Nightmare To create a shared vision, using a fun approach
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Convergence: Clustering in Columns To identify similar ideas and to put them together and to create a pattern based on an agreed to set of values.
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T project - process review ? Review the work process ? Capture what went well/what went badly ? Assign action for promulgating lessons learned and reuseable assets
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Presentations To share information that is not generally available to the whole group.
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Problem Solving Another simple way of developing solutions for problems.
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Straw Vote To get an understanding of where there is support for an idea. This also begins ot surface thinking about what is supported.
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BaaBaaTwinkleEFG This is a fun break during a workshop or training session.
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TOUR D?HORIZON To enable a group to share their different perspectives concerning the implications of a future situation that their organisation or group is moving toward.<br><br> To enable the individual members to share their thinking about the implications of future developments for the current and up-coming operations of the organisation. <br><br> To empower the group by enabling them to see their commonality in facing the future.
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Taking a walk To provide short refreshing brakes every 1/2 hour during a meeting
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Appreciation This method looks at the implications of a situation or the consequences of an action.
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Introduction Interview The intent of this method is that participants feel more comfortable around each other and to create a more informal atmosphere.
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Non-Verbal Walk Participants see the impact of non-verbal communication and to recognize the importance of stereotypes and first impressions and feel the strength of non-verbal communication, while having fun meeting new colleagues.
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strategic planning
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Effective Organization Conversation To discuss the characteristics of an effective and an ineffective organization and to struggle with avoiding the characteristics of an ineffective organization.
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Arrival Marbles To enable a group to safely talk about their feelings and concerns in arriving at a meeting.
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Impatience by participants To deal with impatience by some members of the group or the group as a whole
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Advanced Dotmocracy The goal of this process is to collect and discuss ideas among large groups.
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Paper Tower Game For Part A To reinforce planning, cooperation and to realize that perceived boundaries might not be real.For Part B: Knowing the technical limit does not guarantee that it can be reached if there's not enough time but that you still get a lot better result through detailed planning and learning. It is also to become aware of assumptions and planning is useful.
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Recipes for Teamwork To allow a diverse group to combine their ideas and by doing so to get better acquainted with the way one another think and work
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Brick Wall and Starry Heavens To do quick evaluation of the days work in the midst of a longer program.
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Problem Trees To enable a group to consider and build relationships among all of the relevant detail when defining a shared problem or challenge
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Imaging the Future To create a series of images of the future as a means of exploring possible actions and to be excited of creating a series of images of the future.
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The Wall of Woe To enable participants to externalize their own negative perspectives toward a situation they must manage. This is intended as an opening exercise at the beginning of a workshop, although it could turn up when it’s clear the group is facing what they consider an impossible situation.
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Treat Cynicism Seriously These are interventions that can be used when someone says something like "You know, we've been involved in loads of these facilitated sessions. We get all fired up, share our ideas, then we get back to our "real" jobs and nothing ever gets done...."
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Positive Deviance In every community there are certain individuals (the "Positive Deviants") whose special practices/ strategies/ behaviors enable them to find better solutions to prevalent community problems than their neighbors who have access to the same resources. Positive deviance is a culturally appropriate development approach that is tailored to the specific community in which it is used.
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Reports To share information and knowledged that has been generated by a smaller grouip
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Specifying Requirements to identify requirements and necessary conditions of a solution of a problem.
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Build Up To enable a group to reach agreement by identifying what can not be included in the model or plan
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Paint the Picture To generate ideas based on shared information presented during the meeting.
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Creating a Focus Question One of the important parts of getting a good brainstorm is setting it in context and doing the preparation. That can get you several valuable things. It can get you to a question that really makes sense. It can help you work out how to pose the question and how to get people brainstorming. It can lead you to determine what to do with the list of ideas generated.
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Let's make rhythm To relax the atmosphere of a meeting, to set more friendly beginnig and to spot out the importance of group/team work
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i) Sherman Tank
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Symbols warm-up Use early in process, to enable participants to get to know each other and begin to focus on appreciation and listening skills. This also sets the tone for a workshop where we pay respectful attention to each other's aspirations and thinking.
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Personal Pictures Participants introduce themselves in a more visual way and experience some new aspect of the people they work with.
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Group Juggle This process can be used so as to learn each others' names and develop some sense of interconnectedness or to release stress.
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Good Friend Conversation To reflect on the issue of being a good friend to a friend or colleague who is in trouble and to experience the struggle of being an effective good friend.
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6-3-5 Method a group creativity technique used in marketing, advertising, design, writing and product development originally developed by Professor Bernd Rohrbach in 1968.
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Parking Lot Poster This allows the group to capture items that are outside the scope of the meeting or session in a holding category that can be dealt with at another time. A parking lot helps channel potential disruptive behavior.
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Appreciative Inquiry: 4 Destiny Phase To create possible pilot projects, change initiatives and actions that have potential to move us toward the future we want as articulated in our design propositions.
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Imaging Markets To create a series of images of the client to use as a way of improving relationships and to be excited about a new series of images of the client.
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Punctuality Poker To motivate participants to return on time from breaks
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Plusses and Deltas This is used as an end of the day quick evaluation in a longer program.
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Q-Storming To expand the range of solutions considered during a group discussion, in order to arrive at a more creative and effective conclusion.
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Go Around and Comment This is a quick and simple exercise at the end of the day to evaluate it. It is not intended as a complete evaluation but as a simple one. It is normally used when time is tight and a longer evaluation of the whole program will take palce later.
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