Methods

How many methods are here? Currently 585. Rating is new and only few methods have an editor's rating, 13 so far. When you're logged in please go ahead and indicate your appreciation for a method. Until now, 67 votes were submitted.

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How are methods categorized? Methods have a 'focus' as Application, Method or Model, or Intervention. There are subcategories as well.

How to get my method listed here? Log in and click Method in the Create content menu to the right. If you provide relevant services then link to this method from your Supplier page.
 

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Common namesort descending Intent or purpose Editors rating User rating
2 truths & a lie The intent of this process is for participants to talk to each other and to get an idea of who the other one is.
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6-3-5 Method a group creativity technique used in marketing, advertising, design, writing and product development originally developed by Professor Bernd Rohrbach in 1968.
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Active Listening To slow down a discussion, to demonstrate that you have heard what the person has said, to stop a person from dominating the conversation.
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Active Pre-plays Active Pre-plays (or rehearsals) are a natural development of action replays. They simply focus on future possibilities rather than on past events. Acting out alternative courses of action is more committing than talk, but is less committing than the real thing. 1. pre-plays create quick and convenient opportunities for second attempts (compared to real second attempts). There may also be fewer distractions from key issues. 2. pre-plays create opportunities for experimenting with alternatives 3. individuals can swap roles with each other, leading towards criticism becoming more constructive...
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Active Replay: Clarifying What Happened Clarifying what happened by 1. keeping everyone in the group informed about what others were doing (especially where a group has split into smaller units during an activity) 2. informing others outside the group about a group event (or possibly just to update the trainer following an independent exercise) 3. reconstructing a distant or complex event (to help people recall and relive the facts and feelings of an event)
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Active Replay: Celebrating What Happened 1. Celebrating a success (and appreciating more about what contributed to the success) 2. Helping people to see the serious side of a humorous incident (or vice-versa) 3. Agenda-raising (using an action replay as a sweep search for issues to review)
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Active Replay: Investigating What Happened Investigating What Happened: 1. Awareness-raising (bringing out different points of view and disagreements; 2. Focusing on issues which participants have found difficult to recognise or confront during the activity 3. Analysing a problem (similar to reconstructing the scene of a crime)
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Active reviewing intervention To get understanding of an event that happened through the display of a different point of view. This can be used as an intervention when something happens in a workshop that needs to be resolved.
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Add Implementators to Team To unblock a group that seems to be stuck
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Advanced Dotmocracy The goal of this process is to collect and discuss ideas among large groups.
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Analyzing To explore the strengths, weaknesses and concerns of a situation
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Animal Sounds The intent is to make the group more comfortable with each other.
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Anticipation Guide To prepare online participants for interaction with key topics and objectives.
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Applied Imagination: Question Summary This is a poster that will help trigger ideas by posing a variety of questions about ideas.
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Appreciation This method looks at the implications of a situation or the consequences of an action.
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Appreciative Inquiry Summit “Appreciative Inquiry is the cooperative search for the best in people, their organizations, and the world around them. It involves systematic discover of what gives a system ‘life’ when it is most effective and capable in economic, ecological, and human terms. AI involves the art and practice of asking questions that strengthen a system’s capacity to heighten positive potential. It mobilizes inquiry through crafting an “unconditional positive question’ often involving hundreds or sometimes thousands of people.” Cooperrider, D.L. & Whitney, D., “Appreciative Inquiry: A positive revolution in change.” In P. Holman & T. Devane (eds.), The Change Handbook, Berrett-Koehler Publishers, Inc., pages 245-263.
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Appreciative Inquiry 4: Destiny Phase To create possible pilot projects, change initiatives and actions that have potential to move us toward the future we want as articulated in our design propositions.
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Appreciative Inquiry: 4 Destiny Phase To create possible pilot projects, change initiatives and actions that have potential to move us toward the future we want as articulated in our design propositions.
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Arrival Marbles To enable a group to safely talk about their feelings and concerns in arriving at a meeting.
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Art Gallery To stimulate creativity by having people draw pictures of the theme under discussion,
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Ask for contribution When a participant is disrupting the session and seems to want to say something.
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Ask the group for input To move the discussion from between the facilitator and the disruptive person to the group and the disruptive person.
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Assumption Articulation To bring to awareness assumption being made about the situation in a problem solving process and to check the validity of assumptions being made in a problems making process. Assumptions that are not valid can be dropped or changed.
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Attribute Analysis To determine the attributes of an object or idea and generate ideas based on them.
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Autographs Participants are able to get to know the other participants in a program and to experience an informal and relaxed way to get to know other people.
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BaaBaaTwinkleEFG This is a fun break during a workshop or training session.
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Banana Peeler To enhance the participant's skills in planning, presentation and team building and to practice team creative thinking in a safe / humorous context
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Be useful The facilitator can use this process to either introduce a new method that would be helpful for the participants and their work or when he/she thinks that someone could use the other's input without taking too much of their time.
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Benchmarking The purpose of this technique is to improve certain procedures by looking at more successful examples.
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Blue-sky Thinking To generate a variety of ideas with as much divergence as possible.
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Bohm Dialogue To enable a group to develop a better understanding of itself.
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Boundary Examination Boundary Examination is a refinement of problem definition. Defining a boundary to a problem states what is important (inside the boundary) and what is not (outside the boundary). A boundary reflects the biases of the assignment giver and you, as facilitator, The boundary may be part of the problem.
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BPM
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Brainstorming To generate many ideas in a group setting
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Brick Wall and Starry Heavens To do quick evaluation of the days work in the midst of a longer program.
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Build Up To enable a group to reach agreement by identifying what can not be included in the model or plan
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Buzz Click This is a fun energizer that requires some paying attention, thinking and coordination.
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Buzz group The purpose of this method is to help maintain interest and to get people involved in something. By discussing and expressing their own thought their learning gets stimulated. Furthermore this method offers information and experiences for the participants on which they can further build on. Another aspect is that it helps the participants to get acquainted with each other.
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CALLIOPE: To energize a large group of people. in a fun way,
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Card Game This is a simple team building game that is based on the card game Poker.
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Carrousel The purpose of this process is to give sufficient attention to individual questions and to recognise patterns in the need for information. Furthermore it should provide efficient information, something that is done by a number of resource persons. A last intent would be to share answers and outcomes with others in the group in a more interactive way. Basically it should provide the opportunity to individual advise.
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Categories This process celebrates the differences, and yet shows people what they have in common, and therefore leads to a group that is more comfortable, and has interacted with one another.
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Cause-and-Effect-Diagram This process is used to find possible sources of mistakes, or possibilities to improve certain factors in order to enhance the effect.
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Change Management
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Circle Discussion To have participants all have an equal opportunity to speak on a topic.
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Circle of friends
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classic
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Client Window The purpose of this process is to avoid repeating past mistakes and to assure meeting a client's/group's expectations.
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Closing Closing bring and end to the thinking of the meeting, the social dimensions, the future and are often symbolic in nature.
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Closings This is a description of the dynamics of closings including intellectual, social, symbolic, plans for the future dimensions.
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